Template:Chronus

 <div style="margin: auto; width: 22em; width:93%; border:3px solid #151221; background-color:#edc305; color:#FFFFFF; -moz-border-radius:3ex; border-radius:3ex; -moz-box-shadow: 0 0 10px 3px #151221; -webkit-box-shadow: 0 0 10px 3px #151221; box-shadow: 0 0 10px 3px #151221; padding:10px; padding-bottom:15px; background-color:#edc305; background-image:-moz-linear-gradient(top, #28233C 25%, #10021D 75%); background-image:-webkit-gradient(linear, 0% 0%, 0% 100%, color-stop(25%, #28233C), color-stop(75%, #10021D));">Children of Chronus

<div style="margin: auto; width: 22em; width:55%; border:3px solid #151221; background-color:#edc305; color:#FFFFFF; -moz-border-radius:3ex; border-radius:3ex; -moz-box-shadow: 0 0 10px 3px #151221; -webkit-box-shadow: 0 0 10px 3px #151221; box-shadow: 0 0 10px 3px #151221; padding:10px; padding-bottom:15px; background-color:#edc305; background-image:-moz-linear-gradient(top, #28233C 25%, #10021D 75%); background-image:-webkit-gradient(linear, 0% 0%, 0% 100%, color-stop(25%, #28233C), color-stop(75%, #10021D));"> Chronus was the primeval god of time, a divinity who emerged self-formed at the beginning of creation. Chronus was imagined as an incorporeal god, serpentine in form, with three heads--that of a man, a bull, and a lion. He and his consort, serpentine Necessitas, circled the primal world-egg in their coils and split it apart to form the ordered universe of earth, sea and sky. Chronus and Necessitas continued to circle the cosmos after creation-their passage driving the circling of heaven and the eternal passage of time.

His Legacies= Abilities=

Offensive

 * 1) Children of Chronus have the ability to manipulate time around them to make their attacks seemingly quick, while the victim experiences otherwise. Repeated usage drains the user severely, so it must not be used in complete succession.
 * 2) Children of Chronus have the ability to distort time, create multiple "possibilities" of their attack's path, which will most likely catch an opponent off guard. It may also prevent the user's next attack from missing, but it drains the user greatly with each use.

Defensive

 * 1) Children of Chronus can control an individual's perception of time, they can influence the senses of the person to speed up insanely so that the body fails to keep up, making the person feel like everything is happening so slowly. The user can also slow down the senses to make everything to appear at a fast pace so that the person cannot react in time or even influence the senses.
 * 2) Children of Chronus have the ability to revert time around them for a short duration in order to dodge an attack that was unforeseen.

Passive

 * 1) Children of Chronus can see a few seconds into the future; allowing them to possibly predict the actions of others, but also obscuring their sight at times.
 * 2) Children of Chronus have an innately fine tuned sense of precise time. They can even determine the exact time an event has taken place or will take place, or how long it took or will take, as long as they know that the event has happened or will happen.
 * 3) Children of Chronus can see another person's lifespan, but are forbidden to speak of it.

Supplementary

 * 1) Children of Chronus have the ability to travel back and forth in time, but they are unable to interact with or change past events they are only able to see the events play out. When they go forward in time they only see “possible” futures, that does not mean those future events will come to pass.
 * 2) Children of Chronus have the ability to stop time at any circumstance, stopping anyone and anything in motion; however, the user is also not able to move while time is stopped. The longer the user keeps time stopped, the more energy it drains.
 * 3) Children of Chronus have the ability to utilize time manipulation to rewind time on a localized wound, which will heal itself for a time the same as since the wound has existed. The longer this ability is used, the more energy it drains, and it cannot actually heal major and fatal wounds. It cannot also bring back the dead, or revert sicknesses/diseases.

2 Months After Character is Made

 * 1) Children of Chronus have the ability to distort time and space, causing an incoming probability or event to happen much quicker or slower than it should have; and even change its location elsewhere, but it must be near the demigod. The larger the distortion in time and space, the more it drains the user.

4 Months After Character is Made

 * 1) Children of Chronus can trap anyone or anything into a reiterating time stream where everything inside the loop is restarted precisely every so often, possibly even backwards. You may be able to force someone to relive the same few seconds, upwards to an hour, for as long as you keep them there. While the time loop is maintained the user is incapacitated and the longer the time loop is maintained the more energy it drains. On some occasions people have been know to retain a small amount of memories or eventually escape weaker temporal loops.

6 Months After Character is Made

 * 1) Children of Chronus can turn time into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence; however, only one combative item or semi-living construct can be conjured at a time and it cannot be larger than roughly twice the size of the one that conjured it. The longer they maintain combative items and semi-living constructs, the more it drains their energy. They may also "store" the constructs they have made back into the time stream, which they can retrieve later.

Traits

 * 1) Children of Chronus can tell the exact time without even using a watch or examining the surroundings.
 * 2) Children of Chronus tend to value their time, and will not waste it effortlessly.
 * 3) Children of Chronus often have "timeless" appearances.