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Children of Victoria
 

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Victoria is the Roman goddess of victory. She assumes the role of the divine Charoteer. Victoria is often seen accompanying Mars or Minerva into battle, but often Minerva, because she can't stand to lose.

Her Legacies-[]

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  1. Sierra Chase
  2. Elisabeth 'Lizzy' Falls
  3. Sabra Manning
  4. Andrea Rakinson
  5. Nicolette Sapphire
  6. Ashna Sills
  7. Adriana Relos
  8. Jamal Victor
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Offensive[]

  1. Children of Victoria are changed during battle and become stronger and quicker in combat than a normal human could achieve.
  2. Children of Victoria can curse another person so that they will not win.

Defensive[]

  1. Children of Victoria can become resistant to all types of physical attacks for a short time.

Passive[]

  1. Children of Victoria are innately proficient in most forms of combat and hold a higher state of physical prowess.
  2. Children of Victoria have innate reflexes which allows them to fight and dodge quickly.
  3. Children of Victoria can predict the outcome of a gamble or game, as Nike is the goddess of victory.

Supplementary[]

  1. Children of Victoria have the inhuman ability to leap great distances at once which this can be used to dodge or attack.
  2. Children of Victoria have the ability to empower strength upon nearby allies and instill fear upon nearby enemies with a deafening war cry.
  3. Children of Victoria are extremely athletic and are proficient in dodge-rolls which allows them to avoid physical attacks easily.

2 Months After Character is Made[]

  1. Children of Victoria are able to call forth an inspiring battle cry, encouraging allies and causing them to charge forth. While this may give them a temporary offensive bonus, they are also more vulnerable to attack and damage for a short time.

4 Months After Character is Made[]

  1. Children of Victoria have the ability to predict the path of projectiles and dodge them, as well as identifying the weak points of opponents.

6 Months After Character is Made[]

  1. Children of Victoria are able to channel their energy with and create a link to an object, can be a weapon or a sports related item, which causes their next attack with this object to be two times more powerful. Once used, it can not be used again on the object for the remainder of the fight and it drains the user considerably

Traits[]

  1. These children are excellent charioteers and horse-riders.
  2. Children of Victoria are often athletic and great sportsmen.