Forums: Index > The Arena
Please make sure to follow the Roleplaying Policy.
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Topic | Last Edit | Last Author |
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Jay vs. Will | 22:14, 1 January 2014 | Waves Of Wisdom |
Alaric vs. Patience | 23:19, 14 October 2013 | ChocoKat |
Desiree vs. Violet | 21:22, 14 October 2013 | JaguarStar190 |
Fabien vs Will | 19:51, 14 October 2013 | TimeLord15 |
Lily vs. Sierra | 23:27, 28 August 2013 | JaguarStar190 |
Please make sure to follow the Roleplaying Policy.
(Ex: Alaster vs. Esmerelda)
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Topic | Last Edit | Last Author |
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Damon vs Virgil | 20:14, 22 October 2013 | TheLittleRabbit |
{{Cor Arbor Arena}}
- This arena is densely packed with trees and plants with tall cliffs and boulders surrounding the border.
- This arena has a large lake in the exact middle of the arena.
- This arena has little sky light due to the compaction of the trees and plants, however there are many shady places and shadows to hide in.
- This arena has many wildlife creatures that roam around. However, they're harmless creatures and don't attack demigods, unless you provoke it.
{{Cineres Terra Arena}}
- At this arena, fire and lava is always constantly flowing under the ground.
- At this arena, the ground can break under your feet if the rock gets too hot.
- At this arena, there will be sudden shakes that mark another eruption from a nearby volcano.
- At this arena, you must find a way to hold your breath, since the ash in the atmosphere is not good for a demigod's health.
{{Praetextae Arena}}
- This arena has a large pool of water surrounding it. The best way to defeat your opponent is by pushing him/her into the water.
- This arena is bordered, so no one can come in and no one can come out.
- This arena has no place to hide, seeing as there are no large objects to hide behind.
- This arena has an open top, meaning sun light streams in and "sudden" winds could change things.
{{Speluncam Arena}}
- In this arena, there are tall peaks of rock and cliffs of boulders. The floor is most likely a dry, sandy ground.
- In this arena, there are ruins of broken up buildings that date back to the times of ancient Rome.
- In this arena, the only sunlight is from the large gaping hole in the side of the cave.
- In this arena, the bats and birds tend to attack if you make too much noise.
{{Senex Arena}}
- In this arena, there is boiling hot lava on the sides of the arena.
- In this arena, the best way to defeat your opponent is by pushing them into the searing how lava.
- In this arena, pieces of the rock boardwalk tend to break under the temperature of the lava.
{{Labyrinthus de Viride Arena}}
- In this arena, before you meet your opponent in battle, you must pass a maze of bushes.
- In this arena, you should be careful of touching the bushes, because they can prick your fingers or poison you.
- In this arena, the battle takes place on a marble floor, which half of it is connected to the rock ground.
{{Metalli Arena}}
- In this arena, it is completely made of metal. The walls are made of silver and aluminum, giving its silvery texture.
- In this arena, there are machine weapons and shields hidden in random places behind the walls.
- In this arena, you are sealed in a cubed box. There is no way in and no way out. Demigods afraid of close spaces will definitely lose.
- Posts should use correct spelling and grammar.
- Defensiva Move- 10 Points
- How well the character defends themselves.
- Realism- 20 Points
- It must be realistic. A character can't dodge every move and magically revive when they're on the ground, almost dead.
- Balance-15 Points
- They must learn to balance their defensive moves, offensive moves, powers and weapons.
- Strategy-10 Points
- Did the character think out what they're going to do next. They're shouldn't just be doing random things.
- Terrain Usage- 10 Points
- Did they use the arena to their advantage and full potential?
- Creativity- 15 Points
- How creative are their moves?
- Description- 5 Points
- Was their roleplay full of juicy details and actions?
- Overall- 10 Points
- How did they do overall? This should not be based on personal thoughts about the user or biases.